This was Bryans most successful machine. Most arcades had to have at least one because, in place of the long-established '5 win - 2 lose' format, it introduced a gallery of no less than eleven win positions. Beside its companions, it seemed an irresistible proposition. William Bryan got the idea for the wide gallery having inspected his friend Bernard Brenner's Ball Past the Arrow. In place of the usual bent wire gallery pins, Brenner set long spring pins into a metal block behind the gallery. This scheme, together with two angled ball stops at each end (which dump it downwards on contact), makes winning deceptively hard, as the ball prefers to bounce off the gallery.