Insert one penny and turn the large handle on the right to release four balls; turn the small trigger on the left to feed each ball to the footballer, then pull back and release the large chrome lever to make him kick. The object is to fire a ball into each of the "Away" goals. Flags (mostly missing on this example) drop to indicate goals scored. Balls which under or over shoot are returned to play. The operator can choose which channels are "Away" goals by flipping the score card above, arranging three pins in the mechanism, and setting the payouts accordingly. When all "Away" goals are scored, payout is automatic.